AI Insights · Timothy · January 2023
Top 5 Ultracasual Games on Android in Sweden: Q4 2022 Performance
Explore the performance of the top 5 ultracasual games on the Android platform in Sweden during Q4 2022, based on Sensor Tower data.
During the fourth quarter of 2022, the ultracasual gaming scene on the Android platform in Sweden saw various trends in weekly downloads, revenue, and active users. Let's delve into the performance metrics of the top 5 games in this category, according to Sensor Tower data.
Pixel Demolish from Rollic Games showed a fluctuating trend in weekly revenue, peaking at around $68 in the last week of October. Downloads peaked at 2.9K in mid-October but saw a significant decline towards the end of the year, bottoming out at 152 in mid-December. Active users also saw a downward trend, starting at 4K in late September and dropping to approximately 2.7K by mid-December.
Slime it: Slime Game Simulator by Hapy Games had a modest revenue performance with peaks of $78 in mid-December. Despite no significant downloads, the game maintained a small but steady user base, with active users fluctuating between 66 and 100 throughout the quarter.
Diamond Painting ASMR Coloring, published by CrazyLabs LTD, saw relatively stable revenue figures, averaging around $20 per week. Downloads were highest at 811 in the last week of December, while active users peaked at 1.2K during the same period, showing a significant increase from the earlier weeks of the quarter.
Spiro Art ASMR from Rollic Games experienced its highest revenue of $59 in the first week of November. Weekly downloads peaked at 5K in early November, followed by a gradual decline to 547 by the end of December. Active users followed a similar pattern, starting strong at 5.3K in early November and ending the quarter at around 2.3K.
Jelly Dye: Jelly Games & ASMR by CASUAL AZUR GAMES had a steady revenue stream, with a weekly average of about $10. Downloads showed a significant upward trend, peaking at 478 in the final week of December. Active users followed a similar trend, increasing from 749 at the start of the quarter to 1.3K by the end of December.
For more detailed insights and data, visit Sensor Tower.